SIR model

As I am writing this, it is the first day of quarantine in Lithuania. So far the restrictions are relatively mild: people are advised to stay home, many public sector workers (including those employed in research institutions, such as myself) by default work from home, while those employed in private sector are advised to work from home. There are some who think that even these mild measures are too much and have doubts that there was a need for at this time quarantine (just 9 cases at the time of the decision; all of them coming back from abroad). There also many optimistic people who believe that timely quarantine can decrease the number of infected (and thus the number of deaths) by almost 40%! While this is not necessarily a lie, the number itself is more than likely to be invented (edit: quick online search reveals that this number is given in this article, which is an excellent article in many regards). One needs to make certain assumptions about the spread of disease and the efficiency of quarantine to get any reasonable estimate.

So this time we will talk about a classical model in epidemiology known as Susceptible-Infected-Recovered model or SIR model for short.

Kawasaki Ising model

Recall that the Ising model (see other posts) is a well-known model in statistical physics, which describes magnetization phenomena. Our previous explorations of the Ising model where based on the Glauber interpretation of the Ising model, but this interpretation is not the only interpretation. While most of the other interpretations are qualitatively similar to the Glauber interpretation (e.g., Metropolis interpretation), this time we will present you interpretation, which is very much different from the Glauber interpretation - Kawasaki interpretation.

Numberphile: Darts in higher dimensions

It might sound strange, but statistics and geometry are very much related. Result in one is likely to have some meaning in the other. This time Numberphile has teamed up with another my favorite 3Blue1Brown to explore a game using darts.

As it is assumed that a random (unskilled) player plays the game, his plays simply explore a continuous phase space. Each point in the said phase space corresponding to all possible events in the game. To keep playing the game the player has to satisfy a condition, which provides us a boundary in the phase spaces. Conveniently geometric shape enclosed by the boundary is a ball (or a hyper-sphere). So our problem of calculating probability is reduced to a problem of figuring out the ball's volume in respect to the size of phase space. More details in the video below.