Extra Credits: Hyperinflation MMOs

In computer games players control characters and earn money by doing quests and killing monsters. They spend these money for upgrades and other neat stuff (such as own house, animal and etc.). But this mechanic has inherent problem - earned money are created literally from nothing. The money, which goblin chieftain had, were never used in games economy. They are just a reward for player. The same, though less obviously, story is with NPC - they give the same task they were programmed to give and the reward is also preset. Game economics has nothing to do with reward given. If player is just one, then there is no problem, but if you, as a game designer, have thousands of players... you will soon have to face a problem of hyperinflation. More on what it is and how game designers combat it in the following Extra Credits video.

Extra Credits: The history of paper money

Have you ever considered a simple question - what do the numbers you see in your banking account mean? Have you ever questioned yourself why some plastic card is accepted at stores? Everything seems simple - people just believe in money and furthermore electronic transactions. But humanity has walked a long way until we have reached modern understanding of money. Actually it took quite a long time to accept money as they are accepted now. We invite you to watch an excellent tale by Extra Credits on the history of paper money. Below you should see a link to their first video on this topic.

Numberphile: The Seven Bridges of Königsberg

In the first half of the 18th century citizens of Königsberg were very proud of their city and the seven bridges located in it. It is said that city had great views near the river, so the citizens liked to take walks by the river. While on a walk they, obviously, had to traverse the bridges. Naturally the question emerged - would it be possible to choose path so that it would allow to traverse each bridge only once. The answer and the analysis of the problem maybe found in this video by Numberphile.

TEDed: Control room riddle

Evil syndicate has built a 10 floor pyramid. This pyramid has a lot of empty rooms, while there is one control room, which hosts control machine for the super weapon, which you must destroy. The problem is that you do not exactly know on which floor the control room is. You only have a couple cryptic clues...